Dominion: Plunder Expansion - Strategy Card Game, Sea Exploration & Plundering, Rio Grande Games, for Ages 14 and Up, 2-4 Players, 30 Minute Playing Time

£23.495
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Dominion: Plunder Expansion - Strategy Card Game, Sea Exploration & Plundering, Rio Grande Games, for Ages 14 and Up, 2-4 Players, 30 Minute Playing Time

Dominion: Plunder Expansion - Strategy Card Game, Sea Exploration & Plundering, Rio Grande Games, for Ages 14 and Up, 2-4 Players, 30 Minute Playing Time

RRP: £46.99
Price: £23.495
£23.495 FREE Shipping

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Das nächste Mal, wenn ein Vorrats­stapel leer wird, entsorge diese Karte und nimm eine Kostbarkeit.

See the Additional rules section for Duration cards in Dominion: Plunder regarding things happening "the next time". Also a VP card. Worth 10VP if you have 2+ copies. The "is VP" part was soon dropped for being too hard to remember and not usually relevant (they go together). It lasted a while and was interesting sometimes and then was "I must replace this card that does nothing." Hexes: Bad Omens • Delusion ( Deluded ) • Envy ( Envious ) • Famine • Fear • Greed • Haunting • Locusts • Misery ( Miserable / Twice Miserable ) • Plague • Poverty • War Removed cards: Duchess Oracle Noble Brigand • Nomad Camp • Silk Road Cache • Embassy • Ill-Gotten Gains • Mandarin Comes with a Copper. And hey the bad part by itself. It just kills the pile too often. It's cute when it doesn't.

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July-December 2022, hosted by nasmith99: In each round of voting, people were presented with a random card and were asked to vote where in the partial list it should be inserted; the card was then inserted at the median vote. 2022 was a noteworthy year because it featured Allies , Plunder , multiple second editions, and errata that affected several cards in big ways (e.g. Merchant Guild and Port ). Traits are a set of landscape cards. When one is in play, it modifies a Kingdom Pile in some way or another as directed on the card. Sometimes it affects how much cards from the pile cost, and sometimes it is a bonus that takes effect when a card from that pile is bought. Events: Triumph Annex • Donate Advance Delve • Tax Banquet Ritual • Salt the Earth Wedding Windfall Conquest Dominate The year was 2020. Menagerie was coming out soon, and I had a lot of non-Dominion projects in motion. I was playing games with friends two nights a week. Eating in restaurants. Walking past strangers on the sidewalk without a care in the world.

Hamlet Fortune Teller • Menagerie Farming Village • Horse Traders • Remake • Tournament ( Prizes: Bag of Gold • Diadem • Followers • Princess • Trusty Steed ) • Young Witch Harvest • Horn of Plenty • Hunting Party • Jester Fairgrounds At first it was just some random cards. Ideas that we could totally test. I tried a few new VP token cards, maybe I'd revisit those (spoilers: those cards all left). I tried several new Victory cards; maybe I'd revisit that theme (I did not). And you know, just tried whatever cards I thought of. In June I tried out Favors: tokens that varied from game to game. I also tried some new Reserve cards, but Reserve cards overlapped heavily with Favors. And in July I tried a split pile with 4 different cards in it and away we go. There was also another new kind of landscape; I liked it but can only fit so much into one expansion. When you gain this other than while playing a copy of it, or discard it not in Clean-up, may play it. Trying for make-me-into-Trail. If you Throne Room a Search, Throne Room will stay out with Search until a pile empties, and then you'll trash Search once but gain two Loots (and discard Throne Room that turn). If you have never played Dominion before, start here with the basic game. There are millions of different combinations that can be played just with Dominion alone. Each game is different but only lasts 20-30 minutes. Great for two players but just as fun with more players. Game ComponentsThe pandemic got me working on Allies, Allies got me working on second editions, and the second editions got me working on Plunder. Making more Seaside and Prosperity stuff was fun, and I had mechanics lying around that went with that. I could seriously make some treasure-durations. I could try out "rewards," which had been sitting around for a long time (looked at briefly for Empires). I had an idea for duration cards left over from Seaside 2E; I'd saved it because clearly it was good for a bunch of cards. And I had a landscape type left over from Allies. I had tons of cards. I took out a lot of cards, based mainly on what fit the set best; they are waiting around in case they get to be real boys someday. I ended up with two minor themes: choose ones and recursion. Late in the going I scrapped two split piles, which let me fit in three regular piles (which all ended up being cards from split piles), plus an ally. Plunder has Traits, which are a new kind of landscape card that affects a single Action or Treasure pile. July-September 2019, hosted by aku chi: In each round of voting, people were presented with a card and were asked to vote where in the partial list it should be inserted; the card was then inserted at the median vote If you play this with Band of Misfits , it will stay in play until a Supply pile empties. When one does, you trash nothing and gain a Loot.



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  • EAN: 764486781913
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