Games Workshop 99120113028 Hammerhead Gunship Action Figure

£20.495
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Games Workshop 99120113028 Hammerhead Gunship Action Figure

Games Workshop 99120113028 Hammerhead Gunship Action Figure

RRP: £40.99
Price: £20.495
£20.495 FREE Shipping

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Description

Any of the rules discussed below apply only to T’AU EMPIRE models with the same Keyword , so no overlapping or crossing of Auras (no VIOR’LA Auras or powers affecting BORK’AN units, for example). There are occasional exceptions that will affect all T’AU EMPIRE units, these will be called out. As a general rule, any AUXILIARIES cannot benefit from or trigger any abilities discussed unless explicitly called out (a unit of VESPID won’t trigger the Focused Fire Stratagem for the T’AU SEPT for example)

In the Canis Salient of the Achilus Crusade now seeking to reclaim the Jericho Reach for the Imperium, Astra Militarum tank divisions have suffered great losses due to the mobility and sheer firepower of the Hammerhead. Onager Gauntlet- Gives a BATTLESUIT a mighty melee weapon, hitting at Str 12 -4 Dmg 3. Whilst you’re only WS 3 and with 4A, this is still a pretty nasty deterrent to elite melee units or Characters, as even if only 2 go through that is most things dead. Combines nicely with Precision of the Hunter to all but ensure it connects.There are a few things to break down here. With an AP of -6 and the ability to ignore invulnerable saves, your payload will be making it through almost any kind of energy field, daemonic protection, or battle plate that might stand in its way.

The Fire Caste use several varieties, from the Pathfinders‘ rail rifles to the heavy rail cannons of a Manta Missile Destroyer, but it’s the Hammerhead’s railgun that all others are compared to. XV02 Pilot Battlesuit • XV8 Crisis Battlesuit ( XV8-02 Crisis Iridium Battlesuit • XV81 Crisis Battlesuit • XV84 Crisis Battlesuit • XV85 Enforcer Battlesuit • XV86 Coldstar Battlesuit • XV89 Crisis Battlesuit • XV88 Broadside Battlesuit) • Stealthsuits ( XV15 Stealthsuit • XV22 Stealthsuit • XV25 Stealthsuit • XV95 Ghostkeel Battlesuit) • XV46 Vanguard Void Battlesuit • XV9 Hazard Battlesuit • Class 10 Battlesuits ( XV104 Riptide Battlesuit • XV107 R'varna Battlesuit • XV109 Y'vahra Battlesuit) • KV128 Stormsurge • KX139 Ta'unar Supremacy Armour It was only yesterday that Games Workshop revealed more durable statlines for vehicles in Warhammer 40k 10th edition. Today’s reveal shows that heavy armour will still be vulnerable to dedicated anti-tank weapons. Most of the space within the tank is taken up by capacitors for its weapon systems, additional ammunition, and non-combat systems such as climate control and communications. As such, it cannot carry troops.

Final Thoughts

Twin-linked Smart Missile System - A Smart Missile System fires swarms of self-guided missiles, each with a built-in Drone intelligence so they can hunt down targets that could not normally be seen or targeted. Advanced Targeting System - An Advanced Targeting System assists the vehicle's gunner by identifying targets of particular value or danger, and plotting fire plans to counter them. Your paid upgrade rules, though keeping with the theme of the T’au these are just cool bits of unique wargear, giving you extra rules for COMMANDERS , CRISIS SHAS’VRE (normal and Bodyguard versions) and GHOSTKEELS . Each model can have one Prototype, and each one is unique to the army. Dynamic Offensive- A CRISIS BATTLESUIT unit auto advances 6”, and ignores the -1 to Hit for shooting with Assault Weapons when it does so. Getting into range and line of sight is vital for the powerful weaponry that CRISIS SUITS bring, so this is useful for 1 CP. Whilst the latter half doesn’t matter too much with Mont’ka, it’s great for later turns, or if going Kauyon, so having the option is good.

Taking into account the increased Toughness boost of tanks, and assuming the new edition uses the same To-Wound chart, melta-weaponry will wound light vehicles like Rhinos on a 4+, and most other armour on a 5+. It’s a de-buff from 9E, but should still be effective in the right circumstances. Recon Sweep- A PATHFINDER unit gets +1 to their Markerlight rolls, and then they can make a Normal Move. For 1 CP this is a great swathe of boosts, making their Markerlights super reliable as well as keeping the unit protected by moving out of reprisal range. Well worth using every turn, and makes PATHFINDERS well worth considering. When the Action is completed, each Markerlight can be fired at an enemy unit within 36”, provided the unit was eligible to be shot at, applying a Markerlight on a 3+.Dual Missile Pod - Hammerhead-mounted Missile Pods fire barrages of the same missiles used in T'au Battlesuit-mounted Missile Pods. They serve a similar role to Ion Cannons, but sacrifice effectiveness against armoured infantry for a chance to impact on larger groups of infantry. Devilfish • Drone Harbinger • Hammerhead • Sky Ray • Swordfish • TX-4 Piranha • TX-42 Piranha • Tetra The Hammerhead, formally the TX7 Hammerhead gunship, is the anti-gravitic main battle tank of the T'au Empire. First encountered by the Imperium of Man during the Damocles Gulf Crusade, it has since been deployed in almost all campaigns against the enemies of the T'au.



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