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Magical Kitties Save The Day Roleplaying Game

£13.945£27.89Clearance
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Every Magical Kitty has a human. Every human has a Problem. In Magical Kitties Save the Day, you need to use your magical powers to solve Problems and save the day! But kitties live in Hometowns that are filled with witches, aliens, hyper-intelligent raccoons, and other foes. They make human Problems worse, so the kitties need to go on adventures to stop them before that can happen. Some of you might be balking at this: The core audience is six to twelve year-olds and you want them to understand how to read non-standard percentile dice? While my family really enjoyed the adventure it did take us a very long time to play through it. Somewhere in the rules, it’s noted that a typical session of Magical Kitties should last around an hour or two. After four hours of play, we only managed to get through three of four scenes in this included story.

Use the adventures included in the box or design your own magical scenarios to play a one-shot or start an ongoing campaign. But not all is well in the land of Happily Ever After: Queen Carnelia, the ruler of a land greatly harmed by magic, believes that Fantastica must be destroyed! She has made it her mission to eradicate every last bit of magic that can be found, and her magic hunters prowl the kingdom in secret, disguised as knights, nobility, merchants, adventurers, and even occasionally princesses. If the magical kitties can’t stop them, they will corrupt the source of all magic! Their work has already begun, and monsters and curses plague the kingdoms of Fantastica. Contents While having the deluxe wooden tokens and dice with cat paws on them would have been nice, there’s nothing actually wrong with the components in this box. Next, we have the Supporting Cast section, filled with a number of important River City characters. Instead of featuring adventure hooks, all of the Human Cast members listed here have their Human Problems detailed. Along with this, there is a random chart for these humans that your group can use during character creation if they want their Kitties’ humans to be ones featured in this setting. I thought this was a smart touch. Note, not all the cast members listed are humans, you’ve also got characters like Beep-Bop the Squirrel with connections, the visiting Queen of the Ice Giants, and some very enigmatic talking books.

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Players are free to describe their kitties however they want and are encouraged to draw a picture of their Kitty. Second, a Magical Power should have an active use: Part of the fun of the game is for players to think up creative and crazy ways that they can use their powers. Players shouldn’t have to passively wait for the GM to cue them. Before I move on I did want to talk a bit about the rules. This is a full-on traditional RPG and the rules have a lot of text in them. That text is presented in a two-column layout with lots of white space. The rules are intermixed with some great-looking artwork and feature a ton of call-outs, tips and examples. Overall the layout was expertly designed and I really liked the amount of game advice that was about how to play and not just mechanics. I will note that early on in the rulebook, it does suggest that an adult, older sibling or babysitter be the GM when playing with kids, but it wasn’t until getting to this section on running the game that I saw why. In Magical Kitties Save the Day, one player — known as the Game Master (GM) — has a very special role. They describe the world in which the magical kitties live to the other players and, when the kitties take action, they use the rules of the game to figure out what happens next.

These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher. Create a fairytale hometown for your new Magical Kitties series, or a fairytale land kitties can visit just once. Includes everything you need to play in the box - character sheets, dice, kittytreats, rulebooks, a hometown setting, and your first adventure! You earn Kitty Treats by bringing your flaw into play in a way that causes some kind of meaningful consequence to the story. Being gluttonous and noting that you are always eating something wouldn’t count whereas eating your human’s turkey dinner moments before the Mayor arrives would.The first edition of Magical Kitties Save the Day featured eighteen Magical Powers for the kitties. For the second edition, I wanted to expand this to thirty-six powers. Overall there’s a ton to love in Magical Kitties Save the Day. This is a fantastic traditional RPG that is not only great for new players and for kids (at least on the player side if not the GM side) but that also features a number of modern RPG sensibilities that integrate very well into the system. The elegantly simple rules system puts the emphasis on storytelling and supports a setting and characters that players are familiar with andlove from the start. You are CUTE. You are CUNNING. You are FIERCE. You are magical kitties, and it’s time to save the day! The book includes a really nice four-panel poster map of River City, featuring all of these interesting locations and more.

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